A Quasi-Dense Approach to Surface Reconstruction from Uncalibrated Images

Maxime Lhuillier and Long Quan,
IEEE Transactions on Pattern Analysis and Machine Intelligence, 27(3):418-433, 2005.
Last modification on March 3th 2005.

Data description
This page contains data used or produced by the method described in the paper above, including
- the image sequence
- reconstructed cameras (a list of 3x4 matrix)
- reconstructed points (a list of 3D points)
- the silhouettes if needed
- the 3D model (a VRML 1.0 ASCII file and a JPEG file for the texture)
More details are contained in this file.

Copyrights (C) 2005
You are free to download and use these data for research purposes only, and acknowledge the reference.

Bust Sequence: (26 images at 480x640)

Download the original images at ppm (23 Mo) and jpeg (2 Mo) formats, the camera and point files, the Vrml model and its texture.

Ajay Kumar Sequence: (38 images at 480x640)

Download the original images at ppm (25 Mo) and jpeg (2.5 Mo) formats, the camera and point files, the Vrml model and its texture.
Also thanks to Ajay Kumar for providing the input images !

Yichen Wei Sequence: (34 images at 480x640)

Download the original images at ppm (22 Mo) and jpeg (2 Mo) formats, the camera and point files, the silhouettes. Download the 3D models for many methods : the BR3D model and its texture, the BR3D+S model and its texture, the BR3D+2D model and its texture, the S model and its texture.
Also thanks to Yichen Wei for providing the input images !

Apple Sequence: (38 images at 450x450)

Download the original images at ppm (16 Mo) and jpeg (1 Mo) formats, the camera and point files, the silhouettes, the Vrml model and its texture.

Sylvain Paris Sequence: (21 images at 480x640)

Download the original images at ppm (15 Mo) and jpeg (1 Mo) formats, the camera and point files, the silhouettes, the Vrml model and its texture.
Also thanks to Sylvain Paris for providing the input images !

Gang Zeng Sequence: (25 images at 480x640)

Download the original images at ppm (16 Mo) and jpeg (1.5 Mo) formats, the camera and point files, the silhouettes, the Vrml model and its texture.
Also thanks to Gang Zeng for providing the input images !